Though Metaphor: ReFantazio is the former Persona team's first foray into high fantasy, it might also be the most grounded and deeply human game they've ever created. By weaving magical elements with universal topics--such as prejudice, poverty, grief, cycles of violence, anxiety, and the role religion and politics can play in both oppressing and empowering the people--Metaphor is able to examine humanity with some distance and through a unique lens. It poses countless questions to its players, all while admitting the answers might not be simple or absolute. And yet, it places special emphasis on one question in particular: Does fiction have the power to shape our world?
By the time the game comes to a close, the answer is a resounding yes. Metaphor: ReFantazio is a beautiful exploration into how fantasy is a vessel for ideas and humanity even in the darkest of times. It understands the impact that art and the ideas transferred through it have on society, and asks us to both believe in and scrutinize the media we consume.
The game's cast of characters--from bubbly, blonde pop star Junah and the wisened ninja Heismay, to the disgraced-yet-beloved Louis--are all well-designed, well-voiced, and utterly engaging, making them instantly appealing (or detestable) to players. Each offers their own exploration into the various aforementioned themes, weaving stories that are equal parts heart-wrenching and heartwarming. This depth is also afforded to the game's numerous side characters, which comprise the greatest and most fully-realized roster of social links in an Atlus game thus far.
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