Star Wars Outlaws' Early Instant-Fail Missions Were "A Mistake," Dev Admits

There is a disturbance in the early stealth missions for Star Wars Outlaws that Ubisoft Massive has felt and aims to correct. That's because the developer believes the instant-fail states near the beginning of the game are too arduous.

Speaking with GamesRadar, Star Wars Outlaws creative director Julian Gerighty touched on this subject and how the developer will address it. "So especially, I mean, you're probably thinking of one of the early missions in Mirogana, which is incredibly punishing," Gerighty said. "And for me, that is a mistake, and this is something that we're going to work on improving."

Gerighty noted that a patch could arrive "maybe in 10 days" to fine-tune the stealth issues. The creative director says the fix won't remove "the fail state completely," but instead look at ensuring it's "so much more enjoyable and understandable."

Continue Reading at GameSpot

Star Wars Outlaws' Early Instant-Fail Missions Were "A Mistake," Dev Admits

Star Wars Outlaws' Early Instant-Fail Missions Were "A Mistake," Dev Admits

Star Wars Outlaws' Early Instant-Fail Missions Were "A Mistake," Dev Admits

Star Wars Outlaws' Early Instant-Fail Missions Were "A Mistake," Dev Admits
Star Wars Outlaws' Early Instant-Fail Missions Were "A Mistake," Dev Admits
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