Concord Dev Thanks Fans For Their Support But Admits, "None Of Us Know What's Next"

PlayStation's latest big game, the multiplayer arena shooter Concord, launched in late August and struggled so much out of the gate that Sony decided to stop sales and take the game offline beginning September 6. Lead character designer Jon Weisnewski has now thanked fans for their support ahead of the server shutdown, while acknowledging that the studio doesn't know what the future holds.

Posting on social media, Weisnewski said the team at Firewalk Studios is "packed with tenacious fighters" who built Concord amid a number of challenging scenarios. This included multiple acquisitions--the latest of which was Sony's buyout of the company in 2023--along with an engine upgrade from Unreal Engine 4 to Unreal Engine 5. Weisnewski also mentioned how Concord was developed during the pandemic and faced delays, noting that "the fact we shipped at all is legendary."

"To all the players who showed up for Concord: thank you. The positivity and constructive feedback in the face of overwhelming noise was huge for everyone at Firewalk. Building a positive community was why we did this. We saw you. Every stream, post, thread, emoji, we saw it all," the developer added.

Continue Reading at GameSpot

Concord Dev Thanks Fans For Their Support But Admits, "None Of Us Know What's Next"

Concord Dev Thanks Fans For Their Support But Admits, "None Of Us Know What's Next"

Concord Dev Thanks Fans For Their Support But Admits, "None Of Us Know What's Next"

Concord Dev Thanks Fans For Their Support But Admits, "None Of Us Know What's Next"
Concord Dev Thanks Fans For Their Support But Admits, "None Of Us Know What's Next"
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