Baldur's Gate 3 developer initially started work on a follow-up as it was "the obvious thing"
Larian began a continuation of its work on the beloved Baldur's Gate 3 last year as it was "the obvious thing" to do - before ultimately deciding to change course.
Speaking to PC Gamer on the anniversary of Baldur's Gate 3's full release, Larian boss Swen Vincke said the initial decision to continue working on the Dungeons & Dragons-based franchise saw his team focus on an obvious follow-up - an idea that sounds like it was initially pitched as an expansion, before being considered as the basis for a potential Baldur's Gate 4.
"It's something that you all would have liked, I think," Vincke said. "I'm sure, actually. And we actually went pretty fast, because the production machine was still warm. You could already play stuff." Read more
Baldur's Gate 3 developer initially started work on a follow-up as it was "the obvious thing"
Baldur's Gate 3 developer initially started work on a follow-up as it was "the obvious thing"
Baldur's Gate 3 developer initially started work on a follow-up as it was "the obvious thing"
Baldur's Gate 3 developer initially started work on a follow-up as it was "the obvious thing"
Baldur's Gate 3 developer initially started work on a follow-up as it was "the obvious thing"
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