Eight years later, acclaimed 2D Soulslike Salt and Sanctuary just got a rock-hard Randomiser mode

Salt and Sanctuary, from Ska Studios, is a bit bloody good, serving up an enormously enjoyable, Dark Souls-inspired slice of 2D action-adventure. It's also now eight years old - but that hasn't stopped it from getting a surprise update this week, adding a tough new Randomiser mode. Salt and Sanctuary, which initially released for PlayStation 4 and PC back in 2016, is a fairly explicit attempt to translate From Software's now oft-replicated dark fantasy RPG formula, complete with considered combat and corpse runs, into two dimensions. It begins on the shores of a vast and broodily enigmatic kingdom, which players - in the role of the Saltborn - must explore and overcome, tackling enemies and imposing bosses along the way. It's good stuff, and not exactly a walk in the park, but it just got a whole lot tougher thanks to its new Randomiser mode. As detailed over on Steam, Salt and Sanctuary players looking to give themselves a real challenge can now select from three randomiser options: Item Randomiser, Monster Randomiser, and Scaling Monster Randomiser. Read more

Eight years later, acclaimed 2D Soulslike Salt and Sanctuary just got a rock-hard Randomiser mode

Eight years later, acclaimed 2D Soulslike Salt and Sanctuary just got a rock-hard Randomiser mode

Eight years later, acclaimed 2D Soulslike Salt and Sanctuary just got a rock-hard Randomiser mode

Eight years later, acclaimed 2D Soulslike Salt and Sanctuary just got a rock-hard Randomiser mode
Eight years later, acclaimed 2D Soulslike Salt and Sanctuary just got a rock-hard Randomiser mode
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